PLAYER LABS / POWERED BY PB VISION

Your match.
Rebuilt in 3D.

Replay the rally. Measure the shot.
Find the moments worth working on.

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Player LabsReal match
DINKED IN / PLAYER LABSMEASURED FLIGHTS 0.55×
Shot speed69.7km/h
Peak height1.64m
Net clearance55cm
Rally 23Serve1 / 10
i

Real PB Vision match data. Anonymous players. Ball flight is interpolated between measured points at 0.55× speed; it is not continuous tracking. Measured flights play without added pauses. Unmeasured intervals between a landing and the next contact are omitted, not filled with invented paths. Speeds are trajectory averages. Net clearance subtracts the regulation tape height from the provider’s net-plane height. Heatmaps exclude net faults, volleys, out-of-court endpoints and low-confidence measurements. Density uses the Player Labs smoothed 2 ft grid; colours are relative to the busiest area in this match, not a skill score.

Actual processed match data3D replay · Heatmaps · Speed · Height
02 / MATCH INTELLIGENCETHE NUMBERS. THE RALLIES. THE NEXT STEP.

Know your game.
Know what to work on.

Useful numbers. Real shot evidence.
An entirely new way to review your match.

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Real PB Vision match · anonymous players

Match breakdown.

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Same recorded match
03060Player 149.1Match average · 29 measured shots54.7
Average trajectory speed · km/hNot a skill benchmark
Shot mix33 shots · 22 rallies
Serves13Returns4Drives10Drops2Dinks1Smashes3

PLAYER LABS / MATCH TO PRACTICE

See the pattern. Train the detail.

Real PB Vision dataAnonymous match sample
WHERE YOUR RETURNS LANDED10 landings
RECEIVING BASELINENETBASELINE0–2.29 mKITCHENDEEPSHORT
Recorded landings · relative densitySame match
Average return depth
1.4mPlayer 3
10 measured returns

10 measured return landings · metres in from the receiving baseline

DEPTH BREAKDOWNShots
Baseline band
8
Mid court
2
Kitchen band
0
INSPECT THE MEASUREMENT
Rally 3 · Shot 22.6 m
Measured start, peak and end · interpolated path
THE NEXT STEP / COMING SOON

A measured pattern. A practical focus.

Planned Gold tips: clear explanations and library drills based on your stats.

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PREVIEW MEMBER TRAININGRead-only preview. Personal coaching and drills are locked.
About this sample & coaching preview

One recording; player slots are anonymous, not account identities or comparison percentiles. Smaller is deeper. Only qualified in-court return bounces with usable provider depth are counted; faulted, intercepted and low-confidence shots are excluded. Bands are court geometry, not equal thirds: 0–7.5 ft, over 7.5–15 ft, and over 15–22 ft in from the receiving baseline. Source-linked examples, not an AI selection. Real match inputs. Planned coaching experience—not an AI assessment of this player. Gold tips and Diamond-exclusive AI Coach are in development. AI guidance is not a replacement for a qualified coach. Practice links are editorial, not an automatic diagnosis. No history, skill rating or population percentile is inferred from this sample.

PLAYER LABS / SHOT IQ

See the decision.
Not just the result.

Review the reply you create.
Train the next ball—not just the last one.

Player Labs / Shot IQReal PB Vision sample

PLAYER LABS · FUTURE DASHBOARD

Shot IQ Review the next ball.

READ-ONLY SAMPLE
RECORDED SEQUENCERecorded Rally 26 · shots 7–9 · 8:26–8:29
Recorded shot sequence: Build the next ball.Recorded Rally 26 · shots 7–9 · 8:26–8:29. Solid curves interpolate each shot's three measured points in shared court coordinates; separate shots are never connected. Numbered players are provider snapshots at the selected shot's contact, not tracked movement. No alternate shot is shown.12341.40 m CONTACT
Measured shot pathPlayers at contact · not movement

Player 2’s dink is followed by Player 3’s drive, then a provider-marked short reply. Inspect the contacts before choosing a practice focus.

FROM REVIEW TO TRAININGYour next step. Built around your game.
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How this sample is shown
  • Anonymous recorded match. Player numbers refer only to this match.
  • Three measured points per shot; the curve between them is illustrative.
  • Player positions are snapshots at contact, not tracked movement.
  • Review questions and alternate targets are authored previews, not live AI findings.
  • One sequence does not establish a repeated weakness or explain why a point ended.

No shot-IQ score, point winner, forehand/backhand weakness or personal diagnosis is inferred. Coach tools and custom plans remain locked.

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